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Often the functionality and development in different branches is aimed to the near future because of practical realities. However, creative functionality, and in a large scale also the future of the society, needs long timeframe visions and enthusiastic ideas which go beyong beyond everyday life. Metropolis offers a method with which to detach from the present and reflect on which directions it is preferable and reasonable to develop toward.

Metropolis is also a way to unite different fields and schools within the creative branches. The strenght strength of the method is that it is easy to unite within it sub tasks from different fields. Once the different participants have got to know each other through this method, it will produce besides the models of the future, also new ways for organisations to work togeher together with people from other fields in diverse research and development activities.

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In Metropolis developing science-fiction scenarios will unite people from different fields. The outcome from this development rpocess process can be short film, or possibly text, animation, plays, or something else. The central point being that people from different fields are included in the envisioning process.

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  1. The different participants decides on the themes, techniques and restrictions of the upcoming envisioning
  2. The participants start collecting background information. There are many methods available for this, among others:
    1. group interviews (withing within a organisation or some other group)
    2. crowdsourcing (and other social media models)
    3. expert interviews
    4. benchmarking
    5. researching the history of the future (that is how the future was envisioned in the past)
    6. using analogies from the development of other industries or technologies
    7. theatrical expression and their methods
    8. future sketching
    9. considering weak signals
  3. Thought experiments are carried out with the help of the background material, considering different possible future scenarios
    1. Getting feedback and repetition, i.e. doing the thought experiment again, is important in this phase
  4. The most interesting and inspiring ideas are chosen as topics for the science fiction production
  5. The thought experiments are developed into production manuscripts
  6. Production
    1. For example movies can be produced using light equipment. Communicating the idea is the most important
  7. Publication of productions
  8. Feedback about the visions is collected

The work in Metropolis is strongly centralized on the web. The different phases (information retrieval, planning, sketching, ideas, method information, finshed finished productions, and so on) are stored on the web (in a Wiki for example), so that the process would be as open as possible and so that the materials from different phases can be put to use all-round and asynchronous.