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Environmental obstacles are simple shaped objects that the player may have to jump over or find a way around in order to reach the goal.

Obstacles consist of blocks the size of the player character. Obstacles are static elements in the game world - their fixed positions are decided in level design. Obstacles are mainly used to create interesting routes throughout levels but sometimes they are just there to slow down Winston's journey or make the level structure more interesting.


Object-types explained:
1. The most basic form of an obstacle. Ideas for art: Small lunch cart, rusty tricycle, bench, small table...

2. L-shaped obstacle. Player may climb over this obstacle only from one side. Ideas for art: Collapsed stairs, pile of books, bookcase with a small stool next to it...

3. T-shaped obstacle. Ideas for art: Bookcase with two stools on both sides, flower pedestals of varying height

4. High obstacle. Due to its height the player cannot get over this obstacle. The obstacle can be used to seal off certain areas and force the player to find another route past it.

Square shaped obstacles: Lunch cart, rusty tricycle, small table...

T-shaped obstacles: Bookcase with bences on both sides, flower pedestals of varying size...

L-shaped obstacles: Bookcase with a bench only on one side Ideas for art: Long statue, partially collapsed wall, column with a houseplant on top

Environmental Hazards

Falling skulls

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