...
Demon
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tarkoitus
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Demon
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tarkoituksena
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on
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näyttää
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Qt:n
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mahdollisuuksia
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visualisointiin.
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Demo
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on
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ohjelmoitu
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Qt
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SDK
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for
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Windows
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alustalla.
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Vaatimukset:
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Analogwidgets
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asennettuna,
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Screenshot:
BatteryDemo.pro
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] h5. Screenshot: !Battery.PNG|border=1! h5. BatteryDemo.pro {code} QT += core gui TARGET = BatteryDemo TEMPLATE = app INCLUDEPATH += C:\analogwidgets\include LIBS += C:\analogwidgets\include\analogwidgets\libanalogwidgets.a SOURCES += main.cpp\ mainwindow.cpp HEADERS += mainwindow.h FORMS += mainwindow.ui {code} h5. |
mainwindow.h
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} #ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QColorGroup> #include <QPalette> #include <QColor> #include <QTimer> #include <QPainter> #include <QPixmap> #include <QGraphicsScene> #include <QPropertyAnimation> #include <QThread> namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *parent = 0); ~MainWindow(); QTimer *timer; QTimer *timer2; QTimer *timer3; QTimer *AnimTimer; private slots: void CalculateAmpers(); void CalculateCharge(); void RotateGear(); void CalculateRotation(); void CalculateTemp(); void InitGV(); void Anim1(); void Anim2(); void AnimatePanel(); private: Ui::MainWindow *ui; float Ampers; int Charge; float i; int p; float ChargeP; float Temp; float BatteryMultiplier; float AmperMultiplier; bool Flag; QString Text; QGraphicsScene *S; }; #endif // MAINWINDOW_H {code} h5. |
mainwindow.cpp
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} #include "mainwindow.h" #include "ui_mainwindow.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); timer = new QTimer(this); timer2 = new QTimer(this); timer3 = new QTimer(this); AnimTimer = new QTimer(this); S = new QGraphicsScene(this); //Alustuksia InitGV(); Flag = false; p=0; i=0; Ampers=0; Charge=1000; BatteryMultiplier=0.5; AmperMultiplier=0.8; CalculateCharge(); Temp=20; ui->panelView->setScene(new QGraphicsScene(this)); //Labelit piiloon ui->redArrowLabel->hide(); ui->greenArrowLabel->hide(); ui->TempMeter->setValue(Temp); //Labeleihin kuvat ui->BatteryLabel->setPixmap(QPixmap("Pics/batteryGreen.png")); ui->redArrowLabel->setPixmap(QPixmap("Pics/ArrowRed.png")); ui->greenArrowLabel->setPixmap(QPixmap("Pics/ArrowGreen.png")); ui->PanelLabel->setPixmap(QPixmap("Pics/panel.png")); ui->panelView->setBackgroundBrush(Qt::darkBlue); //Yhdistetaan timerit funktioihin connect(timer,SIGNAL(timeout()),this,SLOT(CalculateCharge())); connect(timer,SIGNAL(timeout()),this,SLOT(CalculateAmpers())); connect(timer3,SIGNAL(timeout()),this,SLOT(CalculateTemp())); connect(AnimTimer,SIGNAL(timeout()),this,SLOT(Anim1())); connect(AnimTimer,SIGNAL(timeout()),this,SLOT(Anim2())); connect(AnimTimer,SIGNAL(timeout()),this,SLOT(AnimatePanel())); connect(timer2,SIGNAL(timeout()),this,SLOT(RotateGear())); //Yhdistetaan slideri rattaan animointiin connect(ui->UsageSlider,SIGNAL(valueChanged(int)),this,SLOT(CalculateRotation())); //Kaynnistetaan timerit timer->start(500); timer3->start(2000); AnimTimer->start(1100); } MainWindow::~MainWindow() { delete ui; } void MainWindow::CalculateAmpers() //"Lasketaan" rattaan kayttama virta ja naytetaan se mittarissa { if(Charge |= 0)Ampers = ui->UsageSlider->value()*AmperMultiplier; else Ampers = 0; ui->AmperMeter->setValue(Ampers); } void MainWindow::CalculateCharge() //"Lasketaan" akun lataus, naytetaan se progressbarissa ja prosentteina //(kuvat vaihtuu akun kohdalla latauksen mukaan, vihrea, keltainen, punainen) { if(ui->UsageSlider->value()>0) { Charge=Charge-ui->UsageSlider->value()*BatteryMultiplier; if(Charge<0) Charge = 0; } else { Charge = Charge+10; if(Charge>1000) Charge=1000; } ChargeP=(float)Charge/(float)1000*(float)100; Text.setNum(ChargeP); ui->BatteryBar->setValue(Charge); ui->ChargeP->setText(Text); if(Charge>=300) ui->BatteryLabel->setPixmap(QPixmap("Pics/batteryGreen.png")); if(Charge<300 && Charge>=100) ui->BatteryLabel->setPixmap(QPixmap("Pics/batteryYellow.png")); if(Charge<100) ui->BatteryLabel->setPixmap(QPixmap("Pics/batteryRed.png")); } void MainWindow::RotateGear() //Rotate animaation toteutus { if(Charge|=0)ui->graphicsView->rotate(2); } void MainWindow::InitGV() //Graphicsviewin initialisointi { S->addPixmap(QPixmap("Pics/gear.png")); //laitetan pixmap sceneen S ui->graphicsView->setScene(S); //Asetetaan graphicsviewiin scene S (kuva rattaasta) ui->graphicsView->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); //Scrollbarit pois ui->graphicsView->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); } void MainWindow::CalculateRotation() //Maaritellaan rattaan pyorimisnopeus sliderista (timerin aikajakso, joka kutsuu qgraphicsviewin rotatea) { int value; if(Charge==0) value=0; else value = ui->UsageSlider->value(); switch(value){ case 0: timer2->stop(); break; case 1: timer2->start(200); break; case 2: timer2->start(150); break; case 3: timer2->start(100); break; case 4: timer2->start(80); break; case 5: timer2->start(60); break; case 6: timer2->start(50); break; case 7: timer2->start(40); break; case 8: timer2->start(30); break; case 9: timer2->start(20); break; case 10: timer2->start(10); break; } } void MainWindow::CalculateTemp() //"Lasketaan" akun lampotila { i=0.1; if(ui->UsageSlider->value()>0) Temp= Temp + ui->UsageSlider->value()*i; else Temp = Temp - 1*i; if(Temp>66) Temp=66; if(Temp<20) Temp=20; ui->TempMeter->setValue(Temp); } void MainWindow::Anim1() // KS. anim2() { QPropertyAnimation* anim1 = new QPropertyAnimation(ui->redArrowLabel,"geometry"); anim1->setDuration(1100); anim1->setStartValue(QRect(630,400,91,41)); anim1->setEndValue(ui->redArrowGoal->geometry()); if(ui->UsageSlider->value()>0 && Charge > 0) { ui->redArrowLabel->show(); anim1->start(); } else ui->redArrowLabel->hide(); } void MainWindow::Anim2() { QPropertyAnimation* anim2 = new QPropertyAnimation(ui->greenArrowLabel,"geometry"); //Luodaan animaatio, otetaan sille geometria vihreän nuolen labelista anim2->setDuration(1100); //Maaritetan animaation kesto anim2->setStartValue(QRect(810,110,122,144)); //Maaritellaan animaation alkuarvo (x,y,leveys,korkeus) anim2->setEndValue(ui->greenArrowGoal->geometry()); //Maaritellaan animaation loppuarvot ( tassa tapauksessa ui:in laitettu label, jonka paikka on loppuarvo) if(ui->UsageSlider->value()==0 && Charge<1000) //jos kayttosliderin arvo on isompi kuin 0 = ratas pyorii ja lataus on alle taydet { ui->greenArrowLabel->show(); //nayta nuoli anim2->start(); //aloita animaatio } else ui->greenArrowLabel->hide(); //muuten nuoli piiloon } void MainWindow::AnimatePanel() //"animaatio", jolla aurinkopaneelin vari vaihtuu latauksessa { if(ui->UsageSlider->value()==0 && Charge<1000) { p++; ui->panelView->setBackgroundBrush(Qt::blue); } if(ui->UsageSlider->value()==0 && Charge<1000 && p>1) { ui->panelView->setBackgroundBrush(Qt::darkBlue); p=0; } if(Charge==1000) ui->panelView->setBackgroundBrush(Qt::darkBlue); } {code} h5. |
main.cpp
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} #include <QtGui/QApplication> #include "mainwindow.h" int main(int argc, char *argv[]) { QApplication a(argc, argv); MainWindow w; w.show(); return a.exec(); } {code} h2. h3. h3. h3. |