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ACEone,

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3.

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11.2010

Status:

  • Had second meeting with FFVI
  • Made a plan for interviewing young blind people by phone
  • Received new contacts (Arlainstituutti, school for blind people in Leppävaara)
  • Held sales pitch to investors
  • Received answers from blind people

Risks: List here the risks                       

  • Not enough knowledge
  • Losing people (programmer)
  • Idea is not good
  • Not enough interest amongst old people
  • Blind people do not know about blind-gaming yet

Contingency plan: Actions to decrease the risk here

  • Meet/interview the visually impaired
  • Make good planning
  • Good documentation to ensure continuation
  • Proper (market) research
  • More research
  • We have more possible ideas for games
  • Ask the association for more contacts
  • Make contact with Dutch, Korean and British associations
  • Market/encourage blind (not just old) people to get into games

Next steps: _List here the things you’re going to do in the next week_

  • Interview young blind people by phone
    • Target: 10-20 subjects from 10 to 30 years of age
  • Research the possibilities of stereo sound with Flash
  • Work on demo
  • Get contact with
    • English visually impaired association
    • Dutch visually impaired association (waiting for response)
    • Arlainstituutti, school for blind people in Leppävaara
  • Research continues
    • Market
    • Interviewing target audience more
      • Try to find young people also
  • Improve idea based on the feedback of the interviews
  • Improve the demo