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| Launch workshop | Crash course to gaming industry | Team specific coaching | Sound design for all | Industry workshop | Branding, marketing and publishing | "Definition of done" Teamwork workshop | Pitching | Demo day and wrap up |
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Topics | Forming teams Tools > gamedeck + game pitch What makes a great team Crash course to scrum | Introduction to basics in game industry (click for more info) | Game plan, team agreement, building good working environment Project plan | Game sound design for all (click for more info) | Communication and interaction Business coaching, earning logic, BMC (click for more info) NOTICE: Task info on front page "info table" | Individual, product and corporate branding, basics of game publishing | Reflection, feedback, midterm evaluation. NOTICE: DL 5.11. Game demo with team self reflection on the game development progress so far, minimum 1 min video | Basics of pitching. Task: pitching practice, teams pitch & demo your games | Teams pitch and play each others games and give feedback
Teamwork review | When | 6.9.2018 | Available now | 26.9. | 9.10. | 10.10. | 8.11. | 8.11. | 28.11. | 12.12. | Time | 9-16 | | à 30 mins | 13-16 | 12.30-16 | 9.00-12.00 | 13-16 | 9-16 | 13-16 | Where | Haaga-Helia | online | | Stadin ao, Muotoilijankatu 3, auditorium | Bulevardi 31 (P228), Game Factory | Haaga-Helia Pasila, room 1001 | Haaga-Helia, 1001 | Haaga-Helia, 3012 | Leppävaara, Harju (13-14), lobby (14-16) |
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Viikolla 4 Draaman perusteet (1-2pv), Antero Arjatsalo
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