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Section
Column
 Launch workshopCrash course to gaming industryTeam specific coachingSound design for allIndustry workshopBranding, marketing and PublishingTeam specific coachingpublishing"Definition of done" Teamwork workshopMarketing and PitchingDemo day and wrap up
TopicsForming teams
Tools > gamedeck + game pitch
What makes a great team
Crash course to scrum
Introduction to basics in game industry (click for more info)Game plan, team agreement, building good working environment
Project plan
TBDGame sound design for all (click for more info)Communication and interaction
Business coaching, earning logic, BMC
(click for more info)
NOTICE: Task info on front page "info table"
Individual, product and corporate branding, basics of game publishingReflection, feedback, midterm evaluation.
Basics of game marketing and community building, pitchingNOTICE: DL 5.11. Game demo with team self reflection on the game development progress so far, minimum 1 min video Basics of pitching.
Task: pitching practice, teams pitch & demo your games
Teams pitch and Teams play each others games and give feedback

Teamwork review
WhenWeek 36, Day 1 (6.9.2018)Week 37Available now26.9.Week 37-399.10 afternoon.Week 41, 10.10 afternoon.78.11.78.11.Wed 28.11.Week 50, 12.12 /13.12.
Time9-16TBD TBDà 30 mins13-??1612.30-16TBD9.00-12.00afternoon13-169.00-16.00 13-16
WhereHaaga-HeliaonlineWhatever they decide Stadin ao, Muotoilijankatu 3, auditoriumBulevardi 31 (P228), Game Factory?Haaga-Helia Pasila, room 1001Haaga-Helia, 1001?Haaga-Helia?, 3012Leppävaara, Harju (13-14), lobby (14-16)

Team Calendars
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