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 Launch workshopCrash course to gaming industryTeam specific coachingSound design for allIndustry workshopBranding, marketing and Publishingpublishing"Definition of done" Teamwork workshopMarketing, demo, pitchingPitchingDemo day and wrap up
TopicsForming teams
Tools > gamedeck + game pitch
What makes a great team
Crash course to scrum
Introduction to basics in game industry (click for more info)Game plan, team agreement, building good working environment
Project plan
Game sound design for all (click for more info)Communication and interaction
Business coaching, earning logic, BMC
(click for more info)
NOTICE: Task info on front page "info table"
Individual, product and corporate branding, basics of game publishingReflection, feedback, midterm evaluation.
NOTICE: DL 5.11. Game demo with team self reflection on the game development progress so far, minimum 1 min video
Basics of game marketing and community building, pitching.
Task:Community building checklist, pitching practice, teams pitch & demo your games
Teams pitch and play each others games and give feedback

Teamwork review
When6.9.2018Available now26.9.9.10.10.10.8.11.8.11.28.11.12.12.
Time9-16 à 30 mins13-1612.30-169.00-12.0013-169-16afternoon13-16
WhereHaaga-Heliaonline Stadin ao, Muotoilijankatu 3, auditoriumBulevardi 31 (P228), Game FactoryHaaga-Helia Pasila, room 1001Haaga-Helia, 1001Haaga-Helia, 3012Leppävaara, Harju (13-14), lobby (14-16)

Team Calendars
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