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Lähtökohta

Miten pelialan tutkimukset ja investoinnit vaikuttavat lääketieteen edistymiseen ja vice versa.

Linkkejä (Wikipedia-artikkeleista suotuisaa edetä referensseihin.)

ACM

http://dl.acm.org.ezproxy.metropolia.fi/event.cfm?id=RE233&CFID=158217369&CFTOKEN=48322793

Linssit/Lasit

http://www.elementalled.com/academy/blog/innovative-technology/led-lights-make-augmented-vision-a-reality/
https://plus.google.com/+projectglass/posts
http://www.escapistmagazine.com/news/view/116806-Valves-New-Hardware-Project-is-Wearable-Steam-Glasses
http://www.layar.com/

Pelaaminen

http://en.wikipedia.org/wiki/Power_Glove
http://en.wikipedia.org/wiki/Wii_Remote
http://theperegrine.com/

http://en.wikipedia.org/wiki/Deus_Ex:_Human_Revolution

Lääketiede

http://en.wikipedia.org/wiki/Neural_prosthetics
http://en.wikipedia.org/wiki/Biomedical_engineering
http://news.yahoo.com/australians-implant-world-first-bionic-eye-182805985.html

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