Game sound design for all!
On Tuesday 9.10.2018 from 13:00 to 16:00, the CRGP groups are welcome the Stadin AO auditorium (Muotoilijankatu 3) for an exciting afternoon on the topic of sound, music and game creation.
The program:
13:00
Star presentation/ lecture by mr. Joonas Turner and Q&A
14:30
Group discussion and Q&A about game sound and game music by Joonas Turner, Ilmari Hakkola, Niilo Takalainen and Mikko Saarinen. Hosted by Mikko Raita & Mikko Sallinen from the Stadin AO faculty.
Topics include:
- The work of a sound designer, and working with a sound designer
- Sound in game design
- Teamwork
- Audio branding
- Audio in character design
- The role of music in games and particulars about creating music for games
- Mobile vs PC/consoles and sound
- Working as a freelancer vs in a larger company
- If interested in creating game sound, what should one focus on in their studies?
The speakers:
Sound designer and composer Ilmari Hakkola, 15 years in the gaming industry and 6 years as Head of Audio at Rovio. Currently freelance and building the gaming company 4Good Games as well as the sound company Tonally.
Sound designer and composer Niilo Takalainen from E-studio, worked on games such as Noita,Broforce, Tormentor X Punisher, Environmental Station Alpha and Badland 2.
Sound designer and composer Mikko Gee Saarinen from Next Games, currently working on a Blade Runner mobile game, also worked on The Walking Dead: No Man’s Land.
Welcome!