Production plan
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General |
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Sketch of production plan |
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Rollup + test day |
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Rollup + test day |
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Rollup + test day |
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Rollup + test day |
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Rollup + test day |
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Product distribution |
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Production starts + presentation |
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Checkpoint one |
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Checkpoint two |
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Art |
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Elevator (art) |
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Protagonist (art-animation) |
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Lobby (art) |
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Tune Graphics |
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Regular room (art) |
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Protagonist (art) |
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Balcony (art) |
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Art and code workshop |
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Code |
Sub tasks identified (programmer) |
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Art and code workshop |
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Elevator (code) |
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Protagonist (art implementation) |
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Hud (bag left and picked up item shown ) |
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Room dimensions (code) |
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Tune code |
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Placeholders (balcony, door, bag) |
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Hud skeleton |
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Art implementation (balcony, elevator, rooms) |
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Bag object pick up and delivery |
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Design |
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Sub tasks identified (designer) |
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review checkpoint 1 and raport |
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Wireframe of HUD |
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Hud design |
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Sketch of design documentation |
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Check implemented designs |
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Protagonist design |
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first level design |
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Kommenttien kautta korjauksia tai lisätkkää tälle sivulle sisätöä
Production plan liitetiedostona:
Game elements
CORE |
EXTENDED |
WHISLIST |
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